Cat Orias
Jumpstart Your STEAM Classroom: Tips for Teaching Newbies

Are you a new STEAM teacher? You're in for a treat. STEAM education is on the rise, and for good reason: It's a great way to engage students in learning.
In this article, we'll give you a few tips to get you started. We'll also introduce you to some of the great resources available to help you make the most of your STEAM classroom. So read on, and get ready to jump into the world of STEAM education!
What Is STEAM and Why Teach It?
STEAM education is an important field that is growing more and more each year. You may be wondering what STEAM actually stands for. STEAM is an acronym for Science, Technology, Engineering, Art, and Math.
STEAM education focuses on the integration of these subjects into one cohesive learning experience. This approach helps to prepare students for the 21st century workplace, where these skills are essential.
You may be wondering why you should add STEAM to your classroom. There are many reasons! Here are a few:
-STEAM helps students think critically and creatively.
-STEAM prepares students for the future.
-STEAM is fun and engaging!
What Materials Are Needed to Teach STEAM?
You're probably wondering what materials you need to teach STEAM. don't worry, we've got you covered!
In order to teach STEAM, you'll need a computer with internet access, a projector or whiteboard, and a room that can be divided into small work areas. You'll also need plenty of arts and crafts supplies, science materials, and textbooks.
Exploring Project-Based Learning in the STEAM Classroom
So you've decided to add STEAM to your classroom, but you're not sure where to start. It can be daunting trying to come up with lessons that engage students and teach them complex concepts at the same time.
But don't worry, we're here to help! One of the best ways to start exploring STEAM is through project-based learning. PBL is a great way to get students invested in their own learning and encourages them to take risks and try new things.
There are tons of resources out there to help you get started with PBL in your classroom. Check out our Pinterest board for ideas, or sign up for our free email course on Using Technology in the STEAM Classroom.
Best Practices for Introducing STEAM Concepts
When introducing STEAM concepts in your classroom, it's important to keep a few best practices in mind. First and foremost, start with basic concepts and build your way up. Start by providing a broad overview of the STEAM topics, so your students have a good understanding of the big picture before diving into the specifics.
It's also important to provide plenty of hands-on experiences with STEAM activities. For example, this may involve providing students with basic tools and materials they can use to explore concepts like engineering or programming. By giving them the opportunity to experiment and discover, you'll ensure that they come out of the experience feeling empowered and inspired by their newfound knowledge!
Finally, don't forget to emphasize the importance of collaboration in creating something amazing. Working on a project together is an amazing way for students to bond with each other, learn from one another, and develop new skills.
Working With Different Learning Styles and Levels
When it comes to teaching STEAM, you'll likely have a range of learners with different learning styles and levels. One of your most important roles as a teacher is to assess their individual needs and help them grow in their areas of strength. To do this, it's important to create an environment where all students feel safe, supported, respected and empowered.
One thing that works really well for this is having flexible options for assignments. Allow students to choose between different types of activities, depending on their level and what interests them most. You might also assign differentiated projects so that each student can learn at their own pace.
By accommodating individual learning styles and levels, you can make sure that everyone gets the most out of your STEAM lessons!
How to Assess and Evaluate Student Progress in the STEAM Classroom
Being able to assess and evaluate student progress in the STEAM classroom is key to helping them stay motivated and engaged in their learning. To do this, you must first set clear, measurable goals that can easily be tracked over the course of the semester. This could include tracking students’ attendance, project completion, or even the number of questions they’re asking during class.
You can also use ongoing assessments such as observation notes and open-ended questions to identify areas where students need help or guidance. This will help you pinpoint what individual students need to better understand a concept or idea and then provide specific feedback that encourages them. You may also want to consider using technology tools like apps and websites to track student progress as well.
Conclusion
In conclusion, don't be afraid to start teaching STEAM. It can be a lot of fun, and you can easily find resources to help you get started. Just make sure you are organized, patient, and prepared for a few bumps in the road. Good luck!